Combining turn-based RPG gameplay with 3rd person action
games, the "BLiTZ" battle system allows players to battle with direct
control in action sequences just as in action games, while also
maneuvering through the vast world with strategic moves typical of
tactical RPGs.
The battle is turn-based between the Player Phase and the Enemy Phase.
In each Phase, strategically choose your unit in the
Command Mode and enter battle to move your unit in the Action Mode.
SCOUTS
Equipped with standard caliber rifles, capable of covering a lot of ground.
SHOCKTROOPERS
Equipped with high-power machine guns and excel in close combat with average mobility.
SNIPERS
Equipped with long-range sniper rifles, they are less effective in melee combat with lower defensive abilities.
LANCERS
Equipped with large spear-like cannons, they can inflict great
damage to tanks and have enough defense to withstand heavy attacks. Low
mobility makes them vulnerable to enemy foot soldiers.
ENGINEERS
Low offensive and defensive abilities make them impractical as
fighters, yet are supportive as they restock ammunitions, remove
landmines, fix sandbags, and recover tanks.